Documentation for this module may be created at Module:Difficulty 3/doc
local p = {}
local function _getLevel( pageName, version )
if not pageName or pageName == '' then return false end
-- Setup
local level = pageName:match('^Level (%d+)')
-- Get difficulty for the page
local data = mw.loadData( 'Module:Difficulty 3/List')
local myDifficulty = data[tonumber(level)]
if not myDifficulty then return false end
-- Parse difficulty
if type( myDifficulty ) == 'string' then
return myDifficulty
end
end
function p.getLevel( frame )
local a = frame:getParent().args
return _getLevel( a[1] or mw.title.getCurrentTitle().text, a[2] ) or a.default or 'Undetermined'
end
return p